<template>
  <section class="dm-wrap">
    <div class="pb22 clearfix">
      <el-select class="dm-select" v-model="listParams.gameStatus" placeholder="选择游戏状态" @change="refresh">
        <el-option v-for="(v,i) in gameStatusOptions" :key="i" :label="v.label" :value="v.value"></el-option>
      </el-select>
      <el-input v-model="listParams.searchParam" class="w200" placeholder="输入游戏名称" clearable @change="refresh"><i slot="prefix" class="el-input__icon el-icon-search"></i></el-input>
      <el-button class="fr" type="primary" @click="$router.push('/game/znm/add')">新建游戏</el-button>
    </div>
    <el-table tooltipEffect="light" :data="tableList" style="width: 100%" v-loading="loading">
      <el-table-column v-for="(v,i) in tableHeader" :fixed="v.fixed" :show-overflow-tooltip="v.tooltip" :width="v.width" :min-width="v.minWidth" :align="v.align" :key="i" :prop="v.prop" :label="v.label" :formatter="v.formatter">
        <template slot-scope="scope">
          <span v-if="v.formatter" v-html="v.formatter(scope.row)"></span>
          <span v-else>{{scope.row[v.prop]}}</span>
        </template>
      </el-table-column>
      <el-table-column label="操作" align="left" width="220px" fixed="right">
        <template slot-scope="scope" >
          <el-button type="text" @click="setLinks(scope.row,4)">链接</el-button>
          <el-button type="text" v-if="scope.row.activityStatus!==0" @click="$router.push('/game/znm/record/'+scope.row.gameActivityId)">记录</el-button>
          <el-button type="text" v-if="scope.row.activityStatus === 0 || scope.row.activityStatus === 1" @click="$router.push('/game/znm/edit/'+scope.row.gameActivityId)">编辑</el-button>
          <el-button type="text" v-else @click="$router.push('/game/znm/info/'+scope.row.gameActivityId)">详情</el-button>
          <dm-delete @confirm="delData(scope.row)" tips="是否删除该游戏?">
            <el-button type="text">删除</el-button>
          </dm-delete>
        </template>
      </el-table-column>
    </el-table>
    <el-pagination v-show="tableList.length" background class="dm-pagination" @size-change="handleSizeChange" @current-change="handleCurrentChange" :current-page="listParams.currentPage" :page-sizes="[10, 20, 30, 40]" :page-size="listParams.pageSize" layout="total, sizes, prev, pager, next" :total="total"></el-pagination>
    <links :show.sync="linkShow" :obj="linksObj" :gameTypeName="gameTypeName"></links>
  </section>
</template>
<script>
import { formateDateTimeByType } from '@/utils/index.js'
import { LoadZnmList, deleteGame } from '@/service/api/gameApi.js';
import linksMixin from '../common/linksMixin.js';
import tableMethods from '@/mixins/tableMethods.js';
export default {
    name: 'game-znm',
    mixins:[linksMixin,tableMethods],
    data () {
      return {
        loading:false,
        gameStatusOptions:[{value:-1,label:'所有状态'},{value:1,label:'待开始'} ,{value:2,label:'进行中'} ,{value:3,label:'已结束'}],
        listParams:{gameStatus:-1,searchParam:'',currentPage:1,pageSize:20},
        total:0,
        tableHeader:[
          {label:'游戏名称',prop:'gameName',width:'120',align:'left',fixed:'left',tooltip:true},
          {label:'游戏状态',prop:'activityStatus',width:'80',align:'left',formatter:function(row){
            if (row.activityStatus === 1) {
              return `<div><span class="dm-status--primary--flash"></span>进行中</div>`
            } else {
              return `<div class="${row.activityStatus === 0?'dm-status--warning':'dm-status--info'}">
              ${row.activityStatus === 0 ? '待开始':'已结束'}
              </div>`
            }
          }},
          {label:'开始时间',prop:'gameStartTime',minWidth:'170', tooltip:true,align:'left',formatter:function(row){
            return formateDateTimeByType(row.gameStartTime,'yyyy-MM-dd-HH-mm-ss');
          }},
          {label:'结束时间',prop:'gameEndTime',minWidth:'170', tooltip:true,align:'left',formatter:function(row){
            return formateDateTimeByType(row.gameEndTime,'yyyy-MM-dd-HH-mm-ss');
          }},
          {label:'参与人数',prop:'cyrs',width:'80',align:'left'},
          {label:'参与次数',prop:'cyrc',width:'80',align:'left'}],
        tableList:[]
      }
    },
    created() {
      this.getTableList();
      this.$store.commit('mutations_breadcrumb',[{name:'营销管理',path:''},{name:'游戏营销',path:''},{name:'找你马',path:'/game/znm'}])
    },
    methods: {
        async getTableList() {
          this.loading = true;
          try {
            let res = await LoadZnmList(this.listParams);
            this.tableList = res.result.result || [];
            this.total = res.result.totalCount;
          } catch(err) {
            this.$tips({type: 'warning',message: '获取列表出错!'});
          }
          this.loading = false;
        },
        async delData(row){
          try {
            let res = await deleteGame({gameActivityId:row.gameActivityId});
            if (res.errorCode === 0) {
              this.$tips({type: 'success',message: '删除成功!'});
              this.getTableList();
            } else {
              this.$tips({type: 'error',message: res.message ||  '删除失败!'});
            }
          } catch (err) {
            this.$tips({type: 'error',message: '删除出错'});
          }
        }
    }
}
</script>

