Commit a3a17d44 by chenxin

add:game图片提取至common

parent e05690ba
<template>
<section class="dm-form__wrap clearfix">
<h3 class="dm-title__label">
参与门槛
<i class="iconfont icon-xinxixianshi pl5 gray"></i>
<span class="gray fz13">满足参与门槛会员才可以参与游戏</span>
</h3>
<el-form-item label="参与门槛" prop="memberType">
<el-radio v-model="form.memberType" :label="0">所有用户</el-radio>
<el-radio v-model="form.memberType" :label="1">会员筛选</el-radio>
<el-radio v-model="form.memberType" :label="2">会员分组</el-radio>
</el-form-item>
<!-- 会员筛选 -->
<el-form-item label="选择会员" v-if="form.memberType === 1">
<vue-gic-people :projectName="projectName" :isAdd="isAdd" :triggerReset="true" :useId="thresholdData.useId" :hasSearchData="thresholdData.hasSearchData" :sceneValue="sceneValue" ref="peopleFilter" @findFilter="findFilter" @getBackData="getBackData" @editHide="editHide" @editShow="editShow" @hideBtn="hideBtn" />
<div class="gic-people--button" v-show="toggleTag">
<el-button size="small" type="primary" @click="getData">确 定</el-button>
<el-button size="small" @click="cancelFilter">取 消</el-button>
</div>
</el-form-item>
<!-- 会员分组 -->
<vue-gic-member-group v-if="form.memberType === 2" :defaltSelected="thresholdData.defaltSelected" :height="400" :projectName="projectName" :headerList="headerList" @handleDataTransferred="handleDataTransferred" @handleDataLeft="handleDataLeft"></vue-gic-member-group>
<div class="width60 fl">
<el-form-item label="提示图片" prop="tipsImg">
<dm-upload-avatar :model.sync="form.tipsImg" fileType="fileShare" label="上传图片" tips="图片建议尺寸,600*600,格式为PNG\JPG\GIF,大小不超过2MB" :disabled="isInfo"></dm-upload-avatar>
</el-form-item>
<el-form-item label="提示文字" prop="tipTitle">
<dm-input v-model="form.tipTitle" type="textarea" placeholder="最多输入60个字" :maxlength="60" class="w400" :rows="6"></dm-input>
</el-form-item>
</div>
<div class="width40 fr">
<div class="game-tips__preview">
<div class="game-tips__preview__inner">
<p class="game-tips__preview--title">你还未满足参与游戏条件!</p>
<img class="game-tips__preview--img" :src="form.tipsImg.imgUrl || defaultImg" alt="" />
<p class="game-tips__preview--desc">{{ form.tipTitle }}</p>
</div>
</div>
</div>
</section>
</template>
<script>
import dmUploadAvatar from '@/components/upload/avatar';
// 参与门槛组件
export default {
name: 'threshold',
props: {
thresholdData: {
type: Object,
default() {
return {
searchParams: '', // 会员筛选
hasSearchData: '', // 反显数据保存
getSaveData: '', // 会员筛选回显保存的数据
useId: '', // 会员筛选filter
memberGroupIds: '', // 会员分组
defaltSelected: [] // 会员分组默认穿梭窗已选入数据
};
}
},
form: {
type: Object
},
isAdd: {
type: Boolean,
default: true
}
},
data() {
return {
// 会员分组可传参数
projectName: 'marketing', // 默认是memberTag
headerList: ['isRealTime', 'latestUpdateTime', 'updateType', 'effectiveStatus', 'effectiveDate'],
effectiveStatus: 1, // 不传: 所有状态 1: 有效 0: 失效
// 人群筛选器可传参数
// memberGroupIds: '', // 传入数据 放入
sceneValue: 'member', // 场景值
toggleTag: false, // 控制按钮显示的参数,仅供参考,可自行修改
saveTag: false
};
},
components: {
dmUploadAvatar
},
methods: {
/**---------人群筛选器的方法-------------*/
getData() {
this.$refs.peopleFilter.confirmSet();
},
// 子组件触发父组件事件,返回过滤条件数据
findFilter(value) {
this.thresholdData.searchParams = value;
},
// 取消
cancelFilter() {
this.$refs.peopleFilter.cancelSet();
},
// 获取需要回显的数据, 供保存时候使用
getBackData(val) {
this.thresholdData.getSaveData = val; // 回显数据写在父组件对象中
},
// 显示编辑,保存按钮隐藏,确认按钮显示 (子组件会调用)
editShow() {
this.toggleTag = true;
this.saveTag = false;
},
// 显示保存按钮,隐藏确认按钮显示 (子组件会调用)
editHide() {
this.toggleTag = false;
this.saveTag = true;
},
// 隐藏保存按钮和确认按钮 (子组件会调用)
hideBtn() {
this.toggleTag = false;
this.saveTag = false;
},
/**---------会员分组的方法-------------*/
handleDataTransferred(data) {
// 会员分组 情况下 memberSearchDTO 传数组字符串
if (this.form.memberType === 2) {
this.thresholdData.memberGroupIds = data
.map(v => v.memberTagGroupId)
.filter(v => v)
.join(',');
}
},
handleDataLeft(selectedData, selectionToRemove) {
// 删除右侧
this.thresholdData.memberGroupIds = selectedData
.map(v => v.memberTagGroupId)
.filter(v => v)
.join(',');
}
}
};
</script>
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